Sure, it adds in small tweaks and changes like different land types and (of course) the ever expanding list of creatures and spells that you can hold in your deck, but you never feel like you're developing a character or gaining new abilities for your hero to wield. It's just too bad that the gameplay never truly expands into anything beyond what you're originally playing. Once you do wade through the list of rules and thumb through the manual you'll realize that the lengthy - we're talking upwards of three hours for one encounter - battles provide a good bit of fun. Today's gamer isn't someone who can sit for a handful of hours just to learn the concepts of a game so some might be put off by the initial complexities. Therein lies one of the core issues with Culdcept Saga and this genre as a whole. There's a lengthy set of rules and guidelines that come with the game to flesh tings out, but to really wrap your head around what Culdcept is about you're looking at a few hours of getting your feet wet first. Players who have never experienced playing a card-based board game shouldn't run away in fear without first at least investing the time to fully grasp the concepts behind the action. In that regard Culdcept Saga very nearly succeeds in delivering a quality product. But the game isn't designed with visual splendor in mind. Is it too much to ask for some impressive spell effects or at the very least some kind of visual stimulation beyond lumbering axe and sword swings. Sure, they've been ported to a high-definition environment, but even the textures on creatures, pieces of land, and the surrounding environments are just plain poor. The graphics are extraordinarily dated and haven't been updated much from the PS2 release which was more than four years ago. Playing through the 30+ hour experience you'll feel like you're playing something from more than 20 years ago. Culdcept's greatest flaw lies within its inherent design. But is it good enough for non-card game players to enjoy while still packing enough to please the diehards of the world? Well, yes and no. So it's a card game that can be played on Xbox 360 hardware. If you don't want to take the time to read through our impressions, just think of Culdcept Saga as a dungeon themed Monopoly and keep reading. Be sure to check that out to learn the building blocks of Culdcept Saga. For those that don't know the basics of the game, we detailed them at length in our most recent hands-on preview.
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